Desenvolvimento de um jogo para android utilizando recursos de acelerômetro e tela sensível ao toque
Nowadays, with technological developments, tablets and smartphones, we have a power processing equivalent to many computers, and thus become one exciting platform for game development. The market for mobile games is increasing and favorable for independent developers, whether by tools free for de...
Autor principal: | Medeiros, Leandro Rempel |
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Formato: | Trabalho de Conclusão de Curso (Graduação) |
Idioma: | Português |
Publicado em: |
Universidade Tecnológica Federal do Paraná
2020
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Assuntos: | |
Acesso em linha: |
http://repositorio.utfpr.edu.br/jspui/handle/1/15589 |
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Resumo: |
Nowadays, with technological developments, tablets and smartphones, we have a
power processing equivalent to many computers, and thus become one exciting
platform for game development. The market for mobile games is increasing and
favorable for independent developers, whether by tools free for development,
whether the facilities for sale and distribution applications using online tools like
Google Play. Thus, this work presents the development of a game for the Android
platform controlled by one touch screen and also the accelerometer of the device. for
this developing a study about the tools for development and the technologies to
control the game (touchscreen and accelerometer). To facilitate the development, a
framework was proposed and encoded. The result was a didactic game, where the
complexity of the code was decreased considerably by the use of the framework. At
the end of the development, application was made available on the platform Google
Play. |
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