Projeto de um aplicativo móvel para apoio educacional utilizando microlearning

With the digital age didn't just came new technologies, new habits has been introduced and have shaped a generation of young people who came to the world connected and are still connected through their cellular devices making it necessary for the educational process to accompany this reality. I...

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Autor principal: Jesus, Gildete Almeida
Formato: Trabalho de Conclusão de Curso (Especialização)
Idioma: Português
Publicado em: Universidade Tecnológica Federal do Paraná 2020
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Acesso em linha: http://repositorio.utfpr.edu.br/jspui/handle/1/19844
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Resumo: With the digital age didn't just came new technologies, new habits has been introduced and have shaped a generation of young people who came to the world connected and are still connected through their cellular devices making it necessary for the educational process to accompany this reality. In this context, mobile devices present themselves with a facilitator for educational development. The objective of this work is to present the project of an application for mobile devices to support of education in Brazil, observing characteristics of this generation. With this objective in mind, a bibliographical research was conducted for theoretical foundation based on books, internet, magazines and scientific articles, which investigated aspects related to education in the digital age, the way of being of digital natives, as well as techniques and methodologies of online teaching. In the course of the research, it was verified that the microlearning teaching technique, which is based on delivering content in small and specific flows (microcontent), is a viable alternative compatible with the need for selectivity among the wide range of information available and reinforced due to the limitations of processing, screen space and the battery life of the cell phones. Also due to the wide coverage of the Android platform in Brazil it was come to conclusion that the application would have greater reach being developed in this environment. Aiming for a greater integration user x application was used UX design to design the same through diagrams and a functional prototype. Through use tests with children aged four to ten, it was verified an increase in interest, focus and learning through the use of educational microcontent. It is expected that this APP that will offer educational microcontent in an interface designed to offer a good user experience will be a tool that facilitates the learning process in the present day.