Uma contribuição da engenharia semiótica no processo de modelagem de jogos digitais
The digital game development process consists in many phases, and this work talks about the modeling phase. Digital game modeling demands a methodology to align computer and artistic development, not excluding the software engineering process. This works aims to show a rework reduction strategy, app...
Autor principal: | Oliveira, Danillo de |
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Formato: | Trabalho de Conclusão de Curso (Graduação) |
Idioma: | Português |
Publicado em: |
Universidade Tecnológica Federal do Paraná
2022
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Assuntos: | |
Acesso em linha: |
http://repositorio.utfpr.edu.br/jspui/handle/1/28365 |
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Resumo: |
The digital game development process consists in many phases, and this work talks about the modeling phase. Digital game modeling demands a methodology to align computer and artistic development, not excluding the software engineering process. This works aims to show a rework reduction strategy, applied to digital games modeling process, computational and artistic scenario, based on the semiotic engineering theory. In order to model verifying, a research was made with 73 specialists, professionals and students of digital games course. The research's questionnaire evaluate work's relevant requisites, based on the heuristic evaluation with a simple statistical method of data analysis. At the end it shows up that the proposed methodology, through the semiotic engineering, provided great contribution to the modeling's visual and interactive process, with a link between user and the tool that will be used focusing usability and better user comprehension towards constant elements in digital games. |
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